Mixed realities, virtual reality, and augmented reality in scholarly publishing: an interview with Markus Kaindl and Martijn Roelandse
(17 January 2019) For many of us, augmented reality is primarily associated with gaming and other forms of online entertainment. But it is also increasingly being used in scholarly publishing — in expected and unexpected ways. Springer Nature has been experimenting with this, and anyone who visited their booth at this year’s Frankfurt Book Fair (FBF) had…